The Networked Body: Movement – Based games as online collaborative catalysts

Authors

  • Josephine Dorado

Keywords:

games, dance, networked, body, collaboration

Abstract

By leveraging methodologies contained in movement improvisation and games, frameworks were created that enabled instant online col- laboration and cross-cultural interplay. Exploring game-based dance frameworks as a path to personal connection and cultural exchange online, encourages active listening and interaction which builds the foundation for richer online rapport. Participants instantly connect and cooperate regardless of geographical location or previous expe- rience with performance or digital media. Given the state of migration worldwide and the growing globalization and cultural ex- change made possible by pervasive technologies on the internet, the potential for using game-based dance frameworks to connect com- munities online inherently impacts not only the field of dance but the fields of international development, cultural integration, educa- tion and other arts initiatives as well.

Downloads

Download data is not yet available.

Published

2015-07-08

How to Cite

Dorado, J. (2015). The Networked Body: Movement – Based games as online collaborative catalysts. Revista Eletrônica MAPA D2 - Mapa E Programa De Artes Em Dança (e Performance) Digital, 2(1). Retrieved from https://periodicos.ufba.br/index.php/mapad2/article/view/13924

Issue

Section

Artigos